top of page

20XX MAXX

A 3D car combat game featuring a variety of different cars and abilities on action-oriented levels.

When building this project we used the Unity engine. I did all of the level design for this game. I tried to build a level that would play well with the mechanics of the vehicle. The car hovers so I built a section of the map that goes vertical. Players could seamlessly transition to this area and back for a tactical advantage or just some traversal fun. There were also various breakable objects to add to the chaos during battle.

Project Gallery

bottom of page