Projects
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Chase Mattson
Game Developer
A Unity game built from the ground up for proprietary modified airsoft gun hardware. Shooting the gun translates to a point in the game.
A 2D side scrolling puzzle/platformer where you cut, copy, and paste blocks to make it through the levels.
A 3D car combat game featuring a variety of different cars and abilities on action-oriented levels.
A 3D parkour shooter where you break into an enemy base to plant a bomb and escape while earning as many points as possible.
A 4v4 Slayer map on a space station featuring sections of normal and low gravity.
Project tackling some additional features and tweaks to Minecraft to improve quality of life.
Project building a sample UI interface for a game based on its description.
A variety of projects exploring various algorithms, their optimizations, and how they work with each other.
A challenge I gave to myself to build 10 different levels in 10 different games of varying design styles.