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Codestorm

A Unity game built from the ground up for proprietary modified airsoft gun hardware. Shooting the gun translates to a point in the game.

I worked on this project during the summer and fall of 2025. During the development of this project, I served as the sole developer. From concept, to prototype, to playtests, to feature implementation, I oversaw everything. The core game is designed with two players in mind who would compete against one another to stay alive. When your board fills up it is game over. Blocks appear and players must shoot the squares to the other board. There is also an ultimate ability that fills up when gold blocks are destroyed that will clear every touching colored block that matches the color of the one you shot.

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