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Minecraft Redesign

Project tackling some additional features and tweaks to Minecraft to improve quality of life.

When redesigning Minecraft's user experience, I tried to identify a few things that made the game less enjoyable. A few areas I identified led me to mockup fixes. In one, I detail a system that would allow players to select items to assign to a hotbar slot. Then only that item would be added to that slot if an item is picked up. In another, I mockup a feature that would add banners to the hotbar. In another, I show the menu screen for a new item that would allow chests to select items that will be vacuumed from the player when they walk by.

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