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Programming Resume: Text



  • C

  • C++

  • C#


  • Visual Studio

  • Unity

  • Unreal


  • SVN

  • Git

  • Perforce

  • GCC/G++

  • Dr. Memory

  • Valgrind

Programming Resume: CV


Sept. 2016 - July 2020

  • DigiPen Institute of Technology

BS in Computer Science & Game Design

Programming Resume: CV

Academic Projects

January 2020 - April 2020


Algorithm Analysis Projects

  • Analyzed a variety of common algorithms to identify their elements and replicate them.

  • Theorized and tested which algorithms could work together to address the problem presented.

  • Optimized my algorithms to reduce run time and improve performance.

Sept. 2018 - Dec. 2019

Lead Level Designer/Systems Designer

20XX MAXX - 3D Multiplayer Car Battler

  • Prototyped and tested spaces that were fun to traverse and created interesting counter play.

  • Facilitated playtests of game mechanics and levels to attain valuable feedback from players.

  • Iterated using player feedback to work towards a more refined level space.

Sept. 2017 - March 2018


C.C.P. - 2D Puzzle/Platformer

  • Developed complex particle emitter architecture for generating a variety of unique particles.

  • Implemented gamepad support for use with the Xbox family of controllers.

  • Integrated low-level FMOD to interpret, edit, and play sounds at run-time.

  • Showcased at PAX West 2018 at the DigiPen booth.

Programming Resume: CV

Professional Experience

June 2021 - Present

Senior Game Advisor/ Assistant Store Leader


  • Creatively problem solved guest needs to give them a more wholistic and complete solution.

  • Networked and provided aid to a variety of teams in the area who needed more shift coverage.

Sept. 2019 - April 2020

DigiPen TA

GAM100/150 - Intro to Game Projects

  • Provided well informed game design suggestions to new students to aid in game project development. 

  •  Encouraged students to maintain open communication channels to reduce potential project risks.

Sept. 2018 - May 2019

DigiPen Studio Game Team Mentor

GAM200 - Team Game Projects

  • Oversaw the development of a TA supervised game team.

  • Provided game design insight and technical support for engine implementation.

Programming Resume: CV

Volunteer Experience

Sept. 2019 - July 2020

DigiPen Halo Club Admin

  • Organized opportunities for community outreach and interpersonal networking.

  •  Troubleshot problems during club meetings that interfere with standard club operation.

  • Workshopped new ideas to invigorate the club experience for the members.

April 2014 - July 2016

Snohomish Community Church Survivor Camp Challenge Director

  • Developed over 30 unique challenges for teams to foster healthy competition in.

  • Iteratively improved the challenge roster after each year of competition to better reach the desired outcome.

Programming Resume: CV
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